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The Dragons of Old

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Devlog

  • Dev Log #4: NPCs, Dragons, Audio, Effects and Demo!
    November 21, 2023 by JGrob
    NPCs: As I mentioned in a previous dev log, I added a base for both NPCs and a sample dialogue system. I continued forward with making my NPCs using the already built-in character customization. So fa... Continue reading
  • Dev Log #3: Player Mechanics & World Changes
    November 03, 2023 by JGrob
    Welcome to another dev log for The Dragons of Old! In the past week or so I have been focusing on player mechanics and doing some world changes. Most of what I've done acts as the base, I will continu... Continue reading
  • Dev Log #2: Characters and Player Customization
    October 23, 2023 by JGrob
    Welcome to another dev log for The Dragons of Old! Over the past two weeks, I've focused on developing the characters within my world and creating a foundation for both the player and certain NPCs. Af... Continue reading
  • Dev Log #1: Initial Creation and Landscapes
    October 12, 2023 by JGrob
    Project Creation: I wanted to start a new project that would push me to learn new things and brush up on old concepts. It has been quite some time since I worked with Unreal at this level, so naturall... Continue reading
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