Space Fox
This was a prototype made for a project during the game development course at University.
The game itself was built in Godot and ported as an HTML game for web use.
I worked in a three-man team and I was in charge of level design and race mechanics.
Many of these assets were taken from Sketchfab, OpenGameArt, Unity, and Itch. Some of these assets were edited with programs like Blender and then exported to Godot.
Controls:
Q/E Throttle up/down
S/W Pitch up/down
A/D Bank left/right